The clock keeps running and an unfinished game counts against you.
How Siege Chess works
You play a chess engine, one human against one machine. It's standard chess — no new pieces, no new moves.
You defend as Black. The engine attacks as White, at full strength, every game. (The quiet link under Play swaps sides if you'd rather defend as White.)
It bets it can checkmate you by move N. You pick N with the slider — fewer moves to survive is easier, more is harder. The engine itself is always full strength; the deadline is the difficulty.
Still standing after its Nth move? You win. A draw counts too — stalemate, repetition, insufficient material, the 50-move rule: all yours.
Moves are counted in full moves — one for you, one for the engine.
Win and the next game suggests a longer N; lose and it suggests a shorter one. The deadline is the difficulty — the engine is never weakened.
The timer changes the pressure, not the bet. Slide it anywhere from 1 to 10 minutes — or all the way right to No Timer for a game you can park and resume for up to 3 days.
The amber SIEGE number is our estimate of you, on the chess.com rapid scale. Lichess badges show a player's real lichess rating.